Welcome to my portfolio page!

Hi, I’m Charlie — a recent Games Technology graduate from the University of Portsmouth.

My main area of interest is Games AI, particularly creating systems that control NPC movement and behaviour. I enjoy working on features such as pathfinding, procedural generation, and state machines, and exploring how these systems can improve gameplay and player experience.

Alongside game development, I also have experience in web development and cybersecurity from my time at college, including earning a Cisco-issued certification.

Most of my development experience is in C#, although I have recently been working with Unreal Engine as part of a university project.

I am currently seeking graduate opportunities in games development or general software engineering.